<?xml version='1.0'?>

<gl_extension name="GLES_NV_draw_texture" reg_no="126">
	<tokens>
		<token name="GL_TEXTURE_MEMORY_LAYOUT_INTEL" value="0x83FF"/>
		<token name="GL_LAYOUT_DEFAULT_INTEL" value="0"/>
		<token name="GL_LAYOUT_LINEAR_INTEL" value="1"/>
		<token name="GL_LAYOUT_LINEAR_CPU_CACHED_INTEL" value="2"/>
	</tokens>

	<functions>
		<function name="glDrawTextureNV" return="void">
			<params>
				<param type="GLuint" name="texture"/>
				<param type="GLuint" name="sampler"/>
				<param type="GLfloat" name="x0"/>
				<param type="GLfloat" name="y0"/>
				<param type="GLfloat" name="x1"/>
				<param type="GLfloat" name="y1"/>
				<param type="GLfloat" name="z"/>
				<param type="GLfloat" name="s0"/>
				<param type="GLfloat" name="t0"/>
				<param type="GLfloat" name="s1"/>
				<param type="GLfloat" name="t1"/>
			</params>
		</function>
	</functions>
</gl_extension>
